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Bartuc is an undead uberboss located in the Chamber of Blood, accompanied by Blood Golems. He is the subject of the Legacy of Blood uberquest, and drops the charm of the same name when killed. He is only vulnerable after attacking with Wychwind.

Lore

Bartuc, the Warlord of Blood, was once Horazon's brother in the Vizjerei mage clan. Whereas Horazon wanted to summon demons to enslave them, Bartuc chose to worship them and traded his soul for demonic power. Their conflict eventually led to a civil war that shattered the mage clan. Although Bartuc was eventually destroyed by the very powers he sought to control, his soul and power have been claimed by the forces of Hell. It may be possible to find Bartuc's spirit in the crypt where his cursed armour was buried...

Statistics

Difficulty Level Hit Points Experience
Hatred 85 28315-34489 3270
Terror
Destruction 120 107100-120400 9000

Offense

  • AR means Attack Rating.
Difficulty Attack 1 Attack 1 AR Elemental Attack 2 Attack 2 AR
Hatred 744-1145 2755 -- 744-1145 2755
Terror
Destruction 1976-2325 63250 -- 1976-2325 63250

Defenses

  • Regen Rate tells what % of a monster's hit points are recovered per second.
  • Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
  • Avoided attacks will not damage the monster.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • The chill effectiveness on almost all monsters is -20%, regardless the difficulty.
Difficulty Defense Blocking Avoiding Regen Rate Drain Effectiveness
Hatred 1413 29% 0% 84%
Terror
Destruction 4020 29% 0% 60%

Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Difficulty Physical Magic Fire Lightning Cold Poison
Hatred 200% 200% 200% 200% 200% 200%
Terror
Destruction 200% 200% 200% 200% 200% 200%

Strategies

Reanimates/summoned minions are strongly recommended for this fight to tank the hits of the Blood Golems.

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