Act 5 Mercenary

Act 5 Mercenary

Considered uncivilised man-beasts by some, sons of the nephalem by others, the only reason why few outsiders from the south have reported their considerable shamanic prowess is because they were usually at the receiving end of it.


Starts with 10 energy, +2 energy per level

Mountain King: 20% bonus to strength and dexterity, +1% per 2 levels


Lvl Name Effect

1 GIFT OF THE WILD Effect: increases all damage of the party
12 THUNDER SLAM Effect: damages and stuns enemies in a radius
18 SHOWER OF ROCKS Effect: melee attack that drops rocks that reduce attack rating
60 ANCIENTS' HAND Effect: melee attack that unleashes a shockwave through the ground
90 WARBAND Effect: summons a barbarian army